Reverse Engineered Object - Progress II
Reverse Engineered Object - Progress 2
March 11th, 2024
This week, I continued to make progress on modelling my Safety Pin Earring. I'm happy with my progress so far.
Some problems I've run into this week:
- Not too many issues I've come across this week, I just am finding it time consuming to line up my objects. The safety pin uses the pipe tool, so I can't easily just snap the beads to the center. The safety pin is also not a straight wire that the beads are fed onto, it's a bit curved so it just has taken a lot of focus and a close eye to align them.
- Still don't quite know how to make the end of the safety pin but will experiment more with it this coming week.
- Closed curves! Some of the more complicated objects have a lot of polylines involved and are sometimes not fully connected or maybe didn't snap together, so when I try to extrude a surface or join something, I get error messages. I think I just need to pay more attention so I don't run into any more issues.
Earring Hook:
I had pretty much all of the surface geometry last week, so this week I worked to add the spring and the sphere that go through the wire. I also started experimenting with materials a bit this week and settles on a platinum metal for this part of the earring.
Earring Back:
This was already pretty much fully modelled last week, I just added a transparent plastic as the material.
Safety Pin:
I completed the spring and wire element of the safety pin this week, which actually proved to be more difficult than I was expecting. I have been putting off the more complex end of the safety pin (the part circled in red) because I feel like it's going to be a pain to model but I'm on it this week.
Beads/Letters:
For some reason I was trying to use the "Shell" command to create a hole in these beads when the "MakeHole" tool is actually what I should have been using. Once I figured that out, the process went a whole lot smoother.
I spent a lot of time on the letters this week. Once I drew the letters, I extruded them on top of the bead and used BooleanDifference to make the letters indent into the bead. After that, I added an offset border inside the betters so I could line them with black plastic (I might switch this to different colours this week just for fun). I had completed all five beads, but when I looked at them simultaneously, I realized that two of the letters were a completely different size compared to the others, so I had to those ones start over.
This is where the full object is at so far:
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